3#ifndef FPM_PROCESS_CTL_H
4#define FPM_PROCESS_CTL_H 1
9#define FPM_IDLE_SERVER_MAINTENANCE_HEARTBEAT (1000)
11#define FPM_PCTL_MIN_HEARTBEAT (130)
16void fpm_pctl(
int new_state,
int action);
void fpm_pctl(int new_state, int action)
int fpm_pctl_init_main(void)
int fpm_pctl_can_spawn_children(void)
@ FPM_PCTL_STATE_TERMINATING
@ FPM_PCTL_STATE_FINISHING
@ FPM_PCTL_STATE_RELOADING
@ FPM_PCTL_STATE_UNSPECIFIED
@ FPM_PCTL_ACTION_TIMEOUT
@ FPM_PCTL_ACTION_LAST_CHILD_EXITED
int fpm_pctl_kill(pid_t pid, int how)
void fpm_pctl_on_socket_accept(struct fpm_event_s *ev, short which, void *arg)
void fpm_pctl_heartbeat(struct fpm_event_s *ev, short which, void *arg)
void fpm_pctl_kill_all(int signo)
int fpm_pctl_child_exited(void)
void fpm_pctl_perform_idle_server_maintenance_heartbeat(struct fpm_event_s *ev, short which, void *arg)